We missed our blog post and Screenshot Saturday last week because I was feverishly trying to get all of the art assets finished. Well, as of yesterday afternoon, the art milestones for Project Erebus are complete! – two months ahead of schedule no-less.
This is going to be another short post as we’ll be transitioning to making the actual environments for the game starting today.
And here’s a full set of screenshots for the zones that we’ve built test scenes for, featuring a zone we haven’t shown before: the caverns beneath the museum. Some of the art for the Egypt exhibit has been re-done to bring it more in-line with the other art.
Remember, these are just art test-beds, not actual zones for the game – some are less fleshed-out than others.